The news updates regarding Zelda Wii U can be summed up here:
But that doesn’t mean no news is bad news. According to the most recent issue of Famitsu, The Legend of Zelda series producer Eiji Aonuma was asked how things are going regarding Zelda Wii U: “Busy,” is how he replied.
“When we did Skyward Sword for the Wii, at the end stages of development, I was in charge of the characters’ dialogue and the in-game text. And, now as well, it’s like it was then. I had to work on text today, too,” he said with a laugh. “But, the game has really taken shape, and things have gotten easier. That means things are progressing well.”
According to Aonuma, when focusing on what Zelda Wii U is about, he mentions it is “something new.” Using Ocarina of Time as the reference point for most 3D Zelda adventures (who could blame them? It is a staple in the Zelda fandom) Aonuma explained, “I think the base of our secret sauce has always been Ocarina of Time. But this time, the change in flavor will be like going from Japanese food to Western style food. Perhaps, players will be surprised.”
“Please look forward to it, because I think we’ll be able to make ‘something new’ like Ocarina of Time was,” Aonuma added.
Could this something new be the fact that the game is heavily rumored to be open world and not have the traditional puzzles we come to love and get annoyed with? Could the something new be that this game starts a new branch in the debate-causing Zelda Timeline? We’ve got a few months before E3 2016 where we’re predicting a huge formal announcement regarding our favorite Nintendo fantasy series.